Home: A Unique Horror Adventure

When I’m not writing or reading, I’m gaming. Or try to be. Given my recent illness, I’ve had time to poke at a couple of games that had been on the “to-do” list for a bit, and feel the need to share at least one of them with you folks.

Home: A Unique Horror Adventure @ homehorror.com

Home: A Unique Horror Adventure is a little gem. It’s very basic, and isn’t going to strain your brain any – mostly you just walk around, mash the interact button, and see what happens. At best, assuming you examine everything until they start to repeat and take a coffee break halfway through, it’ll take you a couple of hours to finish; if you’re speed running it for cleanup or achievement purposes, you can blitzkrieg the game in about fifteen minutes. But length isn’t really the point, here. It’s emotional engagement and creepiness, which Home has going for it in spades.

The premise is fairly simple: Your unnamed protagonist regains consciousness in an unfamiliar house. His wallet is missing. A dead body lies nearby. He decides to get his butt home, where hopefully he can make some sense out of this, or at least be reunited with his wife, Rachel. Oh, and you’re limping for some reason. And your shoes are smeared with blood. Hmmm.

Silent Hill 2 veterans can probably take a wild guess at where this is all leading – though Home does not provide a hard and fast answer, and your actions and choices through the game lead to any number of conclusions, none of which is considered 100% canonical – but it’s really a case of the journey being the point. Each new object you interact with, each piece of information you gather, each choice on whether or not to pocket what might amount to potential evidence of a monstrous crime (or series of them…) paints a fuller picture of a very disturbed (and disturbing) individual. And it’s delicious. Especially the sub-plots going on in the forest.

Unreliable narrators, mysteries, throwback pixel art and possible wife-murdering? Sign me up, please. I think someone took a checklist of “stuff I want” and made this game from it. Another plus: It’s available for damn near everything(PC, Mac, PS4, PS Vita, iOS), and it’s $5 or less on any of those platforms. So there’s really no reason at all not to experience it (unless you’re an unfortunate who only possesses Android or XBOne, since they have been left in the cold for the time being.)

You can find the main site over here, which conveniently provides links to all the places you can buy the game, as well as the creator’s Facebook and Twitter.

I also had the chance to dig into Metal Gear: Ground Zeroes. Probably should give that one a skip. As a huge Metal Gear fan, I still found myself disappointed, mainly because it’s, in essence, a $40 demo of the game we’re really waiting to play. Binding of Isaac: Rebirth is suitably awesome, though the glitches with the PS4 version’s trophies have angered me. Octodad: Dadliest Catch is… bizarre, though not as amusing as I was hoping. And Injustice: Gods Among Us is still amusing, if only because you can watch Batman pull a pair of tasers out, jab them into Superman’s neck, and then radio-control the Batmobile into running him over. Which is always fun.

What about you folks? Got a little-known game that you think we should all be playing? Suggestions for the under $5 collection that I might amuse myself with while I try to stop being sick? Let us know in the box below!

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